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	<id>https://wiki.traumastation.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AirBiscuit</id>
	<title>Traumastation Wiki - User contributions [en]</title>
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	<updated>2026-06-17T11:30:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Paramedic&amp;diff=391</id>
		<title>Paramedic</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Paramedic&amp;diff=391"/>
		<updated>2026-06-15T16:00:56Z</updated>

		<summary type="html">&lt;p&gt;AirBiscuit: Formatting: removed newlines above main article text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RoleBox&lt;br /&gt;
|name = Paramedic&lt;br /&gt;
|image = Paramedic.png&lt;br /&gt;
|superior = [[Chief_Medical_Officer|Chief Medical Officer]]&lt;br /&gt;
|department = Medical&lt;br /&gt;
|difficulty = Easy / Medium&lt;br /&gt;
|access = Medical, Externals&lt;br /&gt;
|quote = &amp;quot;A Tider&#039;s gone critical in maints. Again...&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
== Paramedic ==&lt;br /&gt;
Paramedic is a role in the medical department tasked with monitoring the health of station crew and assisting or rescuing the injured or dead to be treated in Medbay as required.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, paramedics are given access to dedicated equipment such as a Paramedic PDA with which comes with a medtek cartridge installed allowing use as a health analyzer, paramedic lockers that contain a [[Paramedic Hardsuit Selector]] for safely retrieving critical or dead crew members from hazardous environments, a GPS for tracking down casualties outside the station, and EMT belts from vending machines that contain equipment such as the [[Handheld Crew Monitor]] for checking crew health while away from the main crew monitoring console in medbay, and a [[medical cartridge autoinjector]] with a selection of cartridges to quickly administer treatment to casualties to stabilise injuries in an emergency.&lt;br /&gt;
&lt;br /&gt;
It is a good idea to carry a folded rollerbed and body bag in the backpack as a paramedic. The rollerbed can be used to more easily transport conscious or critical patients to medbay, and the body bag can be used to bring a dead crew member to medbay while also delaying the rotting process.&lt;br /&gt;
&lt;br /&gt;
Paramedics have Medical, Maintenance and Externals access to retrieve people from obscure areas inside and outside the station, but still need either a co-operative member of staff of a department or additional access granted from the [[Head_of_Personnel|Head of Personnel]] to be able to retrieve casualties from inside other departments.&lt;/div&gt;</summary>
		<author><name>AirBiscuit</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Paramedic&amp;diff=390</id>
		<title>Paramedic</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Paramedic&amp;diff=390"/>
		<updated>2026-06-15T16:00:03Z</updated>

		<summary type="html">&lt;p&gt;AirBiscuit: Added a rolebox.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RoleBox&lt;br /&gt;
|name = Paramedic&lt;br /&gt;
|image = Paramedic.png&lt;br /&gt;
|superior = [[Chief_Medical_Officer|Chief Medical Officer]]&lt;br /&gt;
|department = Medical&lt;br /&gt;
|difficulty = Easy / Medium&lt;br /&gt;
|access = Medical, Externals&lt;br /&gt;
|quote = &amp;quot;A Tider&#039;s gone critical in maints. Again...&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paramedic ==&lt;br /&gt;
Paramedic is a role in the medical department tasked with monitoring the health of station crew and assisting or rescuing the injured or dead to be treated in Medbay as required.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, paramedics are given access to dedicated equipment such as a Paramedic PDA with which comes with a medtek cartridge installed allowing use as a health analyzer, paramedic lockers that contain a [[Paramedic Hardsuit Selector]] for safely retrieving critical or dead crew members from hazardous environments, a GPS for tracking down casualties outside the station, and EMT belts from vending machines that contain equipment such as the [[Handheld Crew Monitor]] for checking crew health while away from the main crew monitoring console in medbay, and a [[medical cartridge autoinjector]] with a selection of cartridges to quickly administer treatment to casualties to stabilise injuries in an emergency.&lt;br /&gt;
&lt;br /&gt;
It is a good idea to carry a folded rollerbed and body bag in the backpack as a paramedic. The rollerbed can be used to more easily transport conscious or critical patients to medbay, and the body bag can be used to bring a dead crew member to medbay while also delaying the rotting process.&lt;br /&gt;
&lt;br /&gt;
Paramedics have Medical, Maintenance and Externals access to retrieve people from obscure areas inside and outside the station, but still need either a co-operative member of staff of a department or additional access granted from the [[Head_of_Personnel|Head of Personnel]] to be able to retrieve casualties from inside other departments.&lt;/div&gt;</summary>
		<author><name>AirBiscuit</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Paramedic&amp;diff=389</id>
		<title>Paramedic</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Paramedic&amp;diff=389"/>
		<updated>2026-06-15T00:39:40Z</updated>

		<summary type="html">&lt;p&gt;AirBiscuit: typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Paramedic ==&lt;br /&gt;
Paramedic is a role in the medical department tasked with monitoring the health of station crew and assisting or rescuing the injured or dead to be treated in Medbay as required.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, paramedics are given access to dedicated equipment such as paramedic lockers that contain a [[Paramedic Hardsuit Selector]] for safely retrieving critical or dead crew members from hazardous environments and a GPS for tracking down casualties in space, and EMT belts from vending machines that contain equipment such as the [[Handheld Crew Monitor]] for checking crew health while away from the main crew monitoring console in medbay, and a [[medical cartridge autoinjector]] with a selection of cartridges to quickly administer treatment to casualties to stabilise injuries in an emergency.&lt;br /&gt;
&lt;br /&gt;
It is a good idea to carry a folded rollerbed and body bag in the backpack as a paramedic. The rollerbed can be used to more easily transport conscious or critical patients to medbay, and the body bag can be used to bring a dead crew member to medbay while also delaying the rotting process.&lt;br /&gt;
&lt;br /&gt;
Paramedics have Medical, Maintenance and Externals access to retrieve people from obscure areas inside and outside the station, but still need either a co-operative member of staff of a department or additional access granted from the [[Head_of_Personnel|Head of Personnel]] to be able to retrieve casualties from inside departments.&lt;br /&gt;
&lt;br /&gt;
The Paramedic reports directly to the [[Chief_Medical_Officer|Chief Medical Officer]].&lt;/div&gt;</summary>
		<author><name>AirBiscuit</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Paramedic&amp;diff=388</id>
		<title>Paramedic</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Paramedic&amp;diff=388"/>
		<updated>2026-06-15T00:36:59Z</updated>

		<summary type="html">&lt;p&gt;AirBiscuit: Added the paramedic page with a barebones job description and equipment explanation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Paramedic ==&lt;br /&gt;
Paramedic is a role in the medical department tasked with monitoring the health of station crew and assisting or rescuing the injured or dead to be treated in Medbay as required.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, paramedics are given access to dedicated equipment such as paramedic lockers that contain [[Paramedic Hardsuit Selector]] for safely retrieving critical or dead crew members from hazardous environments and a GPS for tracking down casualties in space, and EMT belts from vending machines that contain equipment such as the [[Handheld Crew Monitor]] for checking crew health while away from the main crew monitoring console in medbay, and a [[medical cartridge autoinjector]] with a selection of cartridges to quickly administer treatment to casualties to stabilise injuries.&lt;br /&gt;
&lt;br /&gt;
It is a good idea to carry a folded rollerbed and body bag in the backpack as a paramedic. The rollerbed can be used to more easily transport conscious or critical patients to medbay, and the body bag can be used to bring a dead crew member to medbay while also delaying the rotting process.&lt;br /&gt;
&lt;br /&gt;
Paramedics have Medical, Maintenance and Externals access to retrieve people from obscure areas inside and outside the station, but still need either a co-operative member of staff of a department or additional access granted from the [[Head_of_Personnel|Head of Personnel]] to be able to retrieve casualties from inside departments.&lt;br /&gt;
&lt;br /&gt;
The Paramedic reports directly to the [[Chief_Medical_Officer|Chief Medical Officer]].&lt;/div&gt;</summary>
		<author><name>AirBiscuit</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Surgery&amp;diff=387</id>
		<title>Surgery</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Surgery&amp;diff=387"/>
		<updated>2026-06-13T13:02:51Z</updated>

		<summary type="html">&lt;p&gt;AirBiscuit: Added basic information about how to start surgery and what it can be used for.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Surgery ==&lt;br /&gt;
Surgery is a medical technique used to heal more seriously injured body parts and organs, remove or attach limbs and organs, and insert enhanced cybernetic body parts &amp;lt;s&amp;gt;as long as the roboticist hasn&#039;t spent all shift huffing welding fuel&amp;lt;/s&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
To perform surgery you will need a surgical tool in hand then select the &amp;quot;Begin Surgery&amp;quot; option from the context menu&lt;br /&gt;
&lt;br /&gt;
Surgical tools are available in the surgery rooms of Medbay or can be printed at a medical techfab if needed.&lt;br /&gt;
&lt;br /&gt;
For best results you should be using a face mask and gloves while performing any surgical step. Failure to do so will cause the patient to take damage from sepsis.&lt;br /&gt;
&lt;br /&gt;
For the &amp;lt;s&amp;gt;stupid&amp;lt;/s&amp;gt; brave, some common tools can be used as improvised surgical tools if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== General Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open Incision || None || &lt;br /&gt;
 → 1. Cut with a scalpel (Scalpel) [[File:Scalpel.png]]&lt;br /&gt;
 → 2. Retract the skin (Retractor) [[File:Retractor.png]] &lt;br /&gt;
|| Required first step for most surgeries&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Arms/Legs/Feet/Hands) || None || &lt;br /&gt;
 → 1. Close bones (Retractor) [[File:Retractor.png]]&lt;br /&gt;
 → 2. Seal bones (Bone Gel) [[File:Bone-gel.png]]  &lt;br /&gt;
 → 3. Close panel &lt;br /&gt;
 → 4. Close incision (Cautery) [[File:Cautery.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Head) || None || &lt;br /&gt;
 → 1. Close bones (Retractor) [[File:Retractor.png]]&lt;br /&gt;
 → 2. Seal skull (Bone Gel) [[File:Bone-gel.png]]&lt;br /&gt;
 → 3. Close incision (Cautery) [[File:Cautery.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Torso) || None || &lt;br /&gt;
 → 1. Close bones (Retractor) [[File:Retractor.png]]&lt;br /&gt;
 → 2. Seal ribcage (Bone Gel) [[File:Bone-gel.png]]&lt;br /&gt;
 → 3. Close incision (Cautery) [[File:Cautery.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Open Ribcage || Open Incision || &lt;br /&gt;
 → 1. Saw through bones (Bone Saw) [[File:Saw.png]]&lt;br /&gt;
 → 2. Prise the bones open (Retractor) [[File:Retractor.png]]&lt;br /&gt;
|| Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Stop Constant Blood Output || Open Incision || &lt;br /&gt;
 → 1. Clamp the bleeders (Hemostat, repeatable) [[File:Hemostat.png]] &lt;br /&gt;
 → 2. Stitch up destroyed tissues (Stitches) [[File:Stitches.png]] &lt;br /&gt;
|| Only available when bleeding present&lt;br /&gt;
|-&lt;br /&gt;
| Fix Dismemberment Leftovers || Open Incision || &lt;br /&gt;
 → 1. Remove the dead skin (Scalpel) [[File:Scalpel.png]]&lt;br /&gt;
 → 2. Clear up bone leftovers (Bone Saw) [[File:Saw.png]]&lt;br /&gt;
 → 3. Stitch up dismemberment wound (Stitches) [[File:Stitches.png]] &lt;br /&gt;
|| Only available when dismemberment trauma present and not bleeding&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wound Treatment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Tend Bruise Wounds || None || &lt;br /&gt;
 → 1. Make a careful incision (Scalpel) [[File:Scalpel.png]]&lt;br /&gt;
 → 2. Repair damaged tissue (Hemostat, repeatable) [[File:Hemostat.png]] &lt;br /&gt;
 → 3. Seal the wound (Cautery) [[File:Cautery.png]]&lt;br /&gt;
|| Heals 5 blunt/slash/piercing per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Tend Burn Wounds || None || &lt;br /&gt;
 → 1. Make a careful incision (Scalpel) [[File:Scalpel.png]]&lt;br /&gt;
 → 2. Repair burnt tissue (Hemostat, repeatable) [[File:Hemostat.png]] &lt;br /&gt;
 → 3. Seal the wound (Cautery) [[File:Cautery.png]]&lt;br /&gt;
|| Heals 5 heat/cold/shock/caustic per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Mend Bones || Open Incision || &lt;br /&gt;
 → 1. Saw through bones (Bone Saw) [[File:Saw.png]]&lt;br /&gt;
 → 2. Clamp internal bleeders (Hemostat) [[File:Hemostat.png]] &lt;br /&gt;
 → 3. Mend bones (Bone Gel, repeatable) &lt;br /&gt;
|| Only available when bone damage trauma present. Heals 17 bone damage per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Heal Organs || Open Incision || &lt;br /&gt;
 → 1. Clamp internal bleeders (Hemostat) [[File:Hemostat.png]] &lt;br /&gt;
 → 2. Heal organs (Hemostat, repeatable) [[File:Hemostat.png]] &lt;br /&gt;
|| Only available when organ damage trauma present. Heals 17 organ damage per repeat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Amputation &amp;amp; Reattachment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Amputate || Open Incision || &lt;br /&gt;
 → 1. Saw through bones (Bone Saw) [[File:Saw.png]]&lt;br /&gt;
 → 2. Clamp internal bleeders (Hemostat) &lt;br /&gt;
 → 3. Amputate part (Bone Saw) &lt;br /&gt;
|| Cannot be performed on torso&lt;br /&gt;
|-&lt;br /&gt;
| Attach Head || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires head to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Arm || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires left arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Arm || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires right arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Hand || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires left arm present, left hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Hand || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires right arm present, right hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Leg || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires left leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Leg || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires right leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Foot || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires left leg present, left foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Foot || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires right leg present, right foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Tail || Open Incision (on Torso) || &lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires tail to be missing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Organ &amp;amp; Cavity Surgery ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Cavity Implant || Open Ribcage || &lt;br /&gt;
 → 1. Insert item into cavity (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Remove item from cavity (Hands) [[File:Insertion.png]] &lt;br /&gt;
|| Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Remove Organ || Open Incision || &lt;br /&gt;
 → 1. Remove organ (Hemostat) [[File:Hemostat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Add Organ || Open Incision || &lt;br /&gt;
 → 1. Add organ (Hands) [[File:Insertion.png]] &lt;br /&gt;
|-&lt;br /&gt;
| Carve out cavity || Open Incision || &lt;br /&gt;
 → 1. Carve out a cavity (Scalpel) [[File:Scalpel.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Lobotomize || Open Incision || &lt;br /&gt;
 → 1. Lobotomize patient (Drill) [[File:Drill.png]]&lt;br /&gt;
 → 2. Close incision (Cautery) [[File:Cautery.png]]&lt;br /&gt;
|| Head only. Adds Ohio Accent, Ratvarian Language and Clumsy. Deals 10 piercing damage. Hidden from spawn menu&lt;br /&gt;
|-&lt;br /&gt;
| Mend Brain Tissue || Open Incision || &lt;br /&gt;
 → 1. Mend brain tissue (Hemostat) [[File:Hemostat.png]]&lt;br /&gt;
 → 2. Close incision (Cautery) [[File:Cautery.png]]&lt;br /&gt;
|| Head only. Reverses lobotomy. Hidden from spawn menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== How to re-attach a limb (Example) ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open Incision || None || &lt;br /&gt;
 → 1. Cut with a scalpel (Scalpel) [[File:Scalpel.png]]&lt;br /&gt;
 → 2. Retract the skin (Retractor) [[File:Retractor.png]] &lt;br /&gt;
|| Required first step for most surgeries&lt;br /&gt;
|-&lt;br /&gt;
| Fix Dismemberment Leftovers || Open Incision || &lt;br /&gt;
 → 1. Remove the dead skin (Scalpel) [[File:Scalpel.png]]&lt;br /&gt;
 → 2. Clear up bone leftovers (Bone Saw) [[File:Saw.png]]&lt;br /&gt;
 → 3. Stitch up dismemberment wound (Stitches) [[File:Stitches.png]] &lt;br /&gt;
|| Only available when dismemberment trauma present and not bleeding&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Arm || Open Incision (on Torso)  ||&lt;br /&gt;
 → 1. Insert part (Hands) [[File:Insertion.png]] &lt;br /&gt;
 → 2. Seal wounds (Cautery) [[File:Cautery.png]] &lt;br /&gt;
|| Requires left arm to be missing&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AirBiscuit</name></author>
	</entry>
</feed>