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	<id>https://wiki.traumastation.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Flipstheburger</id>
	<title>Traumastation Wiki - User contributions [en]</title>
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	<updated>2026-06-11T11:03:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=238</id>
		<title>Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=238"/>
		<updated>2026-05-13T19:31:09Z</updated>

		<summary type="html">&lt;p&gt;Flipstheburger: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This page is still under construction, some details may be incorrect!}}&lt;br /&gt;
&lt;br /&gt;
{{RoleBox&lt;br /&gt;
|name = Doctor&lt;br /&gt;
|image = MedicalDoctor.png&lt;br /&gt;
|superior = Head of Medical&lt;br /&gt;
|difficulty = medium&lt;br /&gt;
|access = Medical&lt;br /&gt;
|quote = &amp;quot;Don&#039;t you die on me!&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
The thin line between idiocy and death. Medical starts off slow but will inevitably devolve into a glorious battle with the grim reaper himself. Preform surgery to heal crew members or preform experiments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
=== General Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open Incision || None || 1. Cut with a scalpel (Scalpel) → 2. Retract the skin (Retractor) || Required first step for most surgeries&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Arms/Legs/Feet/Hands) || None || 1. Close bones (Retractor) → 2. Seal bones (Bone Gel) → 3. Close panel → 4. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Head) || None || 1. Close bones (Retractor) → 2. Seal skull (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Torso) || None || 1. Close bones (Retractor) → 2. Seal ribcage (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Open Ribcage || Open Incision || 1. Saw through bones (Bone Saw) → 2. Prise the bones open (Retractor) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Stop Constant Blood Output || Open Incision || 1. Clamp the bleeders (Hemostat, repeatable) → 2. Stitch up destroyed tissues (Stitches) || Only available when bleeding present&lt;br /&gt;
|-&lt;br /&gt;
| Fix Dismemberment Leftovers || Open Incision || 1. Remove the dead skin (Scalpel) → 2. Clear up bone leftovers (Bone Saw) → 3. Stitch up dismemberment wound (Stitches) || Only available when dismemberment trauma present and not bleeding&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wound Treatment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Tend Bruise Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair damaged tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 blunt/slash/piercing per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Tend Burn Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair burnt tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 heat/cold/shock/caustic per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Mend Bones || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Mend bones (Bone Gel, repeatable) || Only available when bone damage trauma present. Heals 17 bone damage per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Heal Organs || Open Incision || 1. Clamp internal bleeders (Hemostat) → 2. Heal organs (Hemostat, repeatable) || Only available when organ damage trauma present. Heals 17 organ damage per repeat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Amputation &amp;amp; Reattachment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Amputate || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Amputate part (Bone Saw) || Cannot be performed on torso&lt;br /&gt;
|-&lt;br /&gt;
| Attach Head || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires head to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm present, left hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm present, right hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg present, left foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg present, right foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Tail || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires tail to be missing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Organ &amp;amp; Cavity Surgery ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Cavity Implant || Open Ribcage || 1. Insert item into cavity (Hands) → 2. Remove item from cavity (Hands) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Remove Organ || Open Incision || 1. Remove organ (Tweezers) ||&lt;br /&gt;
|-&lt;br /&gt;
| Add Organ || Open Incision || 1. Add organ (Hands) ||&lt;br /&gt;
|-&lt;br /&gt;
| Carve out cavity || Open Incision || 1. Carve out a cavity (Scalpel) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Lobotomize || Open Incision || 1. Lobotomize patient (Drill) → 2. Close incision (Cautery) || Head only. Adds Ohio Accent, Ratvarian Language and Clumsy. Deals 10 piercing damage. Hidden from spawn menu&lt;br /&gt;
|-&lt;br /&gt;
| Mend Brain Tissue || Open Incision || 1. Mend brain tissue (Hemostat) → 2. Close incision (Cautery) || Head only. Reverses lobotomy. Hidden from spawn menu&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Flipstheburger</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=237</id>
		<title>Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=237"/>
		<updated>2026-05-13T19:30:43Z</updated>

		<summary type="html">&lt;p&gt;Flipstheburger: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This page is still under construction, some details may be incorrect!}}&lt;br /&gt;
&lt;br /&gt;
{{RoleBox&lt;br /&gt;
|name = Doctor&lt;br /&gt;
|image = MedicalDoctor.png&lt;br /&gt;
|superior = Head of Medical&lt;br /&gt;
|difficulty = medium&lt;br /&gt;
|access = Medical&lt;br /&gt;
|quote = &amp;quot;The janitor is the first line of defense! If the station looks like shit, people will treat it like shit.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
The thin line between idiocy and death. Medical starts off slow but will inevitably devolve into a glorious battle with the grim reaper himself. Preform surgery to heal crew members or preform experiments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
=== General Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open Incision || None || 1. Cut with a scalpel (Scalpel) → 2. Retract the skin (Retractor) || Required first step for most surgeries&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Arms/Legs/Feet/Hands) || None || 1. Close bones (Retractor) → 2. Seal bones (Bone Gel) → 3. Close panel → 4. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Head) || None || 1. Close bones (Retractor) → 2. Seal skull (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Torso) || None || 1. Close bones (Retractor) → 2. Seal ribcage (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Open Ribcage || Open Incision || 1. Saw through bones (Bone Saw) → 2. Prise the bones open (Retractor) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Stop Constant Blood Output || Open Incision || 1. Clamp the bleeders (Hemostat, repeatable) → 2. Stitch up destroyed tissues (Stitches) || Only available when bleeding present&lt;br /&gt;
|-&lt;br /&gt;
| Fix Dismemberment Leftovers || Open Incision || 1. Remove the dead skin (Scalpel) → 2. Clear up bone leftovers (Bone Saw) → 3. Stitch up dismemberment wound (Stitches) || Only available when dismemberment trauma present and not bleeding&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wound Treatment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Tend Bruise Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair damaged tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 blunt/slash/piercing per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Tend Burn Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair burnt tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 heat/cold/shock/caustic per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Mend Bones || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Mend bones (Bone Gel, repeatable) || Only available when bone damage trauma present. Heals 17 bone damage per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Heal Organs || Open Incision || 1. Clamp internal bleeders (Hemostat) → 2. Heal organs (Hemostat, repeatable) || Only available when organ damage trauma present. Heals 17 organ damage per repeat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Amputation &amp;amp; Reattachment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Amputate || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Amputate part (Bone Saw) || Cannot be performed on torso&lt;br /&gt;
|-&lt;br /&gt;
| Attach Head || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires head to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm present, left hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm present, right hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg present, left foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg present, right foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Tail || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires tail to be missing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Organ &amp;amp; Cavity Surgery ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Cavity Implant || Open Ribcage || 1. Insert item into cavity (Hands) → 2. Remove item from cavity (Hands) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Remove Organ || Open Incision || 1. Remove organ (Tweezers) ||&lt;br /&gt;
|-&lt;br /&gt;
| Add Organ || Open Incision || 1. Add organ (Hands) ||&lt;br /&gt;
|-&lt;br /&gt;
| Carve out cavity || Open Incision || 1. Carve out a cavity (Scalpel) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Lobotomize || Open Incision || 1. Lobotomize patient (Drill) → 2. Close incision (Cautery) || Head only. Adds Ohio Accent, Ratvarian Language and Clumsy. Deals 10 piercing damage. Hidden from spawn menu&lt;br /&gt;
|-&lt;br /&gt;
| Mend Brain Tissue || Open Incision || 1. Mend brain tissue (Hemostat) → 2. Close incision (Cautery) || Head only. Reverses lobotomy. Hidden from spawn menu&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Flipstheburger</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=236</id>
		<title>Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=236"/>
		<updated>2026-05-13T19:30:24Z</updated>

		<summary type="html">&lt;p&gt;Flipstheburger: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This page is still under construction, some details may be incorrect!}}&lt;br /&gt;
&lt;br /&gt;
{{RoleBox&lt;br /&gt;
|name = Doctor&lt;br /&gt;
|image = Medical_Doctor.png&lt;br /&gt;
|superior = Head of Medical&lt;br /&gt;
|difficulty = medium&lt;br /&gt;
|access = Medical&lt;br /&gt;
|quote = &amp;quot;The janitor is the first line of defense! If the station looks like shit, people will treat it like shit.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
The thin line between idiocy and death. Medical starts off slow but will inevitably devolve into a glorious battle with the grim reaper himself. Preform surgery to heal crew members or preform experiments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
=== General Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open Incision || None || 1. Cut with a scalpel (Scalpel) → 2. Retract the skin (Retractor) || Required first step for most surgeries&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Arms/Legs/Feet/Hands) || None || 1. Close bones (Retractor) → 2. Seal bones (Bone Gel) → 3. Close panel → 4. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Head) || None || 1. Close bones (Retractor) → 2. Seal skull (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Torso) || None || 1. Close bones (Retractor) → 2. Seal ribcage (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Open Ribcage || Open Incision || 1. Saw through bones (Bone Saw) → 2. Prise the bones open (Retractor) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Stop Constant Blood Output || Open Incision || 1. Clamp the bleeders (Hemostat, repeatable) → 2. Stitch up destroyed tissues (Stitches) || Only available when bleeding present&lt;br /&gt;
|-&lt;br /&gt;
| Fix Dismemberment Leftovers || Open Incision || 1. Remove the dead skin (Scalpel) → 2. Clear up bone leftovers (Bone Saw) → 3. Stitch up dismemberment wound (Stitches) || Only available when dismemberment trauma present and not bleeding&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wound Treatment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Tend Bruise Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair damaged tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 blunt/slash/piercing per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Tend Burn Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair burnt tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 heat/cold/shock/caustic per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Mend Bones || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Mend bones (Bone Gel, repeatable) || Only available when bone damage trauma present. Heals 17 bone damage per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Heal Organs || Open Incision || 1. Clamp internal bleeders (Hemostat) → 2. Heal organs (Hemostat, repeatable) || Only available when organ damage trauma present. Heals 17 organ damage per repeat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Amputation &amp;amp; Reattachment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Amputate || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Amputate part (Bone Saw) || Cannot be performed on torso&lt;br /&gt;
|-&lt;br /&gt;
| Attach Head || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires head to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm present, left hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm present, right hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg present, left foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg present, right foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Tail || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires tail to be missing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Organ &amp;amp; Cavity Surgery ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Cavity Implant || Open Ribcage || 1. Insert item into cavity (Hands) → 2. Remove item from cavity (Hands) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Remove Organ || Open Incision || 1. Remove organ (Tweezers) ||&lt;br /&gt;
|-&lt;br /&gt;
| Add Organ || Open Incision || 1. Add organ (Hands) ||&lt;br /&gt;
|-&lt;br /&gt;
| Carve out cavity || Open Incision || 1. Carve out a cavity (Scalpel) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Lobotomize || Open Incision || 1. Lobotomize patient (Drill) → 2. Close incision (Cautery) || Head only. Adds Ohio Accent, Ratvarian Language and Clumsy. Deals 10 piercing damage. Hidden from spawn menu&lt;br /&gt;
|-&lt;br /&gt;
| Mend Brain Tissue || Open Incision || 1. Mend brain tissue (Hemostat) → 2. Close incision (Cautery) || Head only. Reverses lobotomy. Hidden from spawn menu&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Flipstheburger</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=235</id>
		<title>Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=235"/>
		<updated>2026-05-13T19:30:08Z</updated>

		<summary type="html">&lt;p&gt;Flipstheburger: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This page is still under construction, some details may be incorrect!}}&lt;br /&gt;
&lt;br /&gt;
{{RoleBox&lt;br /&gt;
|name = Doctor&lt;br /&gt;
|image = generic_doctor.png&lt;br /&gt;
|superior = Head of Medical&lt;br /&gt;
|difficulty = medium&lt;br /&gt;
|access = Medical&lt;br /&gt;
|quote = &amp;quot;The janitor is the first line of defense! If the station looks like shit, people will treat it like shit.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
The thin line between idiocy and death. Medical starts off slow but will inevitably devolve into a glorious battle with the grim reaper himself. Preform surgery to heal crew members or preform experiments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
=== General Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open Incision || None || 1. Cut with a scalpel (Scalpel) → 2. Retract the skin (Retractor) || Required first step for most surgeries&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Arms/Legs/Feet/Hands) || None || 1. Close bones (Retractor) → 2. Seal bones (Bone Gel) → 3. Close panel → 4. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Head) || None || 1. Close bones (Retractor) → 2. Seal skull (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Torso) || None || 1. Close bones (Retractor) → 2. Seal ribcage (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Open Ribcage || Open Incision || 1. Saw through bones (Bone Saw) → 2. Prise the bones open (Retractor) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Stop Constant Blood Output || Open Incision || 1. Clamp the bleeders (Hemostat, repeatable) → 2. Stitch up destroyed tissues (Stitches) || Only available when bleeding present&lt;br /&gt;
|-&lt;br /&gt;
| Fix Dismemberment Leftovers || Open Incision || 1. Remove the dead skin (Scalpel) → 2. Clear up bone leftovers (Bone Saw) → 3. Stitch up dismemberment wound (Stitches) || Only available when dismemberment trauma present and not bleeding&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wound Treatment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Tend Bruise Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair damaged tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 blunt/slash/piercing per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Tend Burn Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair burnt tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 heat/cold/shock/caustic per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Mend Bones || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Mend bones (Bone Gel, repeatable) || Only available when bone damage trauma present. Heals 17 bone damage per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Heal Organs || Open Incision || 1. Clamp internal bleeders (Hemostat) → 2. Heal organs (Hemostat, repeatable) || Only available when organ damage trauma present. Heals 17 organ damage per repeat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Amputation &amp;amp; Reattachment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Amputate || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Amputate part (Bone Saw) || Cannot be performed on torso&lt;br /&gt;
|-&lt;br /&gt;
| Attach Head || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires head to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm present, left hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm present, right hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg present, left foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg present, right foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Tail || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires tail to be missing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Organ &amp;amp; Cavity Surgery ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Cavity Implant || Open Ribcage || 1. Insert item into cavity (Hands) → 2. Remove item from cavity (Hands) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Remove Organ || Open Incision || 1. Remove organ (Tweezers) ||&lt;br /&gt;
|-&lt;br /&gt;
| Add Organ || Open Incision || 1. Add organ (Hands) ||&lt;br /&gt;
|-&lt;br /&gt;
| Carve out cavity || Open Incision || 1. Carve out a cavity (Scalpel) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Lobotomize || Open Incision || 1. Lobotomize patient (Drill) → 2. Close incision (Cautery) || Head only. Adds Ohio Accent, Ratvarian Language and Clumsy. Deals 10 piercing damage. Hidden from spawn menu&lt;br /&gt;
|-&lt;br /&gt;
| Mend Brain Tissue || Open Incision || 1. Mend brain tissue (Hemostat) → 2. Close incision (Cautery) || Head only. Reverses lobotomy. Hidden from spawn menu&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Flipstheburger</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=234</id>
		<title>Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=234"/>
		<updated>2026-05-13T19:29:42Z</updated>

		<summary type="html">&lt;p&gt;Flipstheburger: /* Surgery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This page is still under construction, some details may be incorrect!}}&lt;br /&gt;
&lt;br /&gt;
{{RoleBox&lt;br /&gt;
|name = Doctor&lt;br /&gt;
|image = generic_janitor.png&lt;br /&gt;
|superior = Head of Medical&lt;br /&gt;
|difficulty = medium&lt;br /&gt;
|access = Medical&lt;br /&gt;
|quote = &amp;quot;The janitor is the first line of defense! If the station looks like shit, people will treat it like shit.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
The thin line between idiocy and death. Medical starts off slow but will inevitably devolve into a glorious battle with the grim reaper himself. Preform surgery to heal crew members or preform experiments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Surgery ==&lt;br /&gt;
&lt;br /&gt;
=== General Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Open Incision || None || 1. Cut with a scalpel (Scalpel) → 2. Retract the skin (Retractor) || Required first step for most surgeries&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Arms/Legs/Feet/Hands) || None || 1. Close bones (Retractor) → 2. Seal bones (Bone Gel) → 3. Close panel → 4. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Head) || None || 1. Close bones (Retractor) → 2. Seal skull (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Close Incision (Torso) || None || 1. Close bones (Retractor) → 2. Seal ribcage (Bone Gel) → 3. Close incision (Cautery) ||&lt;br /&gt;
|-&lt;br /&gt;
| Open Ribcage || Open Incision || 1. Saw through bones (Bone Saw) → 2. Prise the bones open (Retractor) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Stop Constant Blood Output || Open Incision || 1. Clamp the bleeders (Hemostat, repeatable) → 2. Stitch up destroyed tissues (Stitches) || Only available when bleeding present&lt;br /&gt;
|-&lt;br /&gt;
| Fix Dismemberment Leftovers || Open Incision || 1. Remove the dead skin (Scalpel) → 2. Clear up bone leftovers (Bone Saw) → 3. Stitch up dismemberment wound (Stitches) || Only available when dismemberment trauma present and not bleeding&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wound Treatment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Tend Bruise Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair damaged tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 blunt/slash/piercing per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Tend Burn Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair burnt tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 heat/cold/shock/caustic per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Mend Bones || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Mend bones (Bone Gel, repeatable) || Only available when bone damage trauma present. Heals 17 bone damage per repeat&lt;br /&gt;
|-&lt;br /&gt;
| Heal Organs || Open Incision || 1. Clamp internal bleeders (Hemostat) → 2. Heal organs (Hemostat, repeatable) || Only available when organ damage trauma present. Heals 17 organ damage per repeat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Amputation &amp;amp; Reattachment ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Amputate || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Amputate part (Bone Saw) || Cannot be performed on torso&lt;br /&gt;
|-&lt;br /&gt;
| Attach Head || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires head to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm present, left hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm present, right hand missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg to be missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Left Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg present, left foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Right Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg present, right foot missing&lt;br /&gt;
|-&lt;br /&gt;
| Attach Tail || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires tail to be missing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Organ &amp;amp; Cavity Surgery ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Cavity Implant || Open Ribcage || 1. Insert item into cavity (Hands) → 2. Remove item from cavity (Hands) || Torso only&lt;br /&gt;
|-&lt;br /&gt;
| Remove Organ || Open Incision || 1. Remove organ (Tweezers) ||&lt;br /&gt;
|-&lt;br /&gt;
| Add Organ || Open Incision || 1. Add organ (Hands) ||&lt;br /&gt;
|-&lt;br /&gt;
| Carve out cavity || Open Incision || 1. Carve out a cavity (Scalpel) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Procedures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Surgery !! Requirements !! Steps !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Lobotomize || Open Incision || 1. Lobotomize patient (Drill) → 2. Close incision (Cautery) || Head only. Adds Ohio Accent, Ratvarian Language and Clumsy. Deals 10 piercing damage. Hidden from spawn menu&lt;br /&gt;
|-&lt;br /&gt;
| Mend Brain Tissue || Open Incision || 1. Mend brain tissue (Hemostat) → 2. Close incision (Cautery) || Head only. Reverses lobotomy. Hidden from spawn menu&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Flipstheburger</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Clown&amp;diff=232</id>
		<title>Clown</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Clown&amp;diff=232"/>
		<updated>2026-05-13T19:03:59Z</updated>

		<summary type="html">&lt;p&gt;Flipstheburger: Created page with &amp;quot;{{Notice|This page is still under construction, some details may be incorrect!}}  {{RoleBox |name = Clown |image = Generic_clown.png |superior = Head of Personnel |difficulty = Low |access = clown&amp;#039;s closet |quote = &amp;quot;Honk Honk.&amp;quot; }}  == Job Description == Your job is possibly one of the most iconic and least important on the station. Entertain the crew or yourself. Often beaten without reason or mercy by security. The Mime is your enemy.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This page is still under construction, some details may be incorrect!}}&lt;br /&gt;
&lt;br /&gt;
{{RoleBox&lt;br /&gt;
|name = Clown&lt;br /&gt;
|image = Generic_clown.png&lt;br /&gt;
|superior = Head of Personnel&lt;br /&gt;
|difficulty = Low&lt;br /&gt;
|access = clown&#039;s closet&lt;br /&gt;
|quote = &amp;quot;Honk Honk.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
Your job is possibly one of the most iconic and least important on the station. Entertain the crew or yourself. Often beaten without reason or mercy by security. The Mime is your enemy.&lt;/div&gt;</summary>
		<author><name>Flipstheburger</name></author>
	</entry>
</feed>