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	<id>https://wiki.traumastation.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kiko2211</id>
	<title>Traumastation Wiki - User contributions [en]</title>
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	<updated>2026-07-27T21:22:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Medical_Intern&amp;diff=451</id>
		<title>Medical Intern</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Medical_Intern&amp;diff=451"/>
		<updated>2026-06-22T23:55:26Z</updated>

		<summary type="html">&lt;p&gt;Kiko2211: i copied it wrong bruh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This page is still under construction, some details may be incorrect!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
&lt;br /&gt;
A fresh blood who desires to keep the crew&#039;s blood pumping, you&#039;ll mostly stay in medbay trying to recover any patient that gets dragged here or walks on his own, and assist any medical staff to gain knowledge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Now what? == &lt;br /&gt;
&lt;br /&gt;
Good! you got your medical license and ready to serve.. now, what? well let&#039;s start off by something simple, the start of the round will USUALLY be relaxed, not many patients or emergencies, this is your greatest oportunity to ask around, talk and learn. &lt;br /&gt;
&lt;br /&gt;
Now, the time has come, your first patient! there&#039;s 5 types of damage, each one having specific subtype depending on the situation  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Brute: Brute damage is any damage on the physical body, from stabs, to shots, there&#039;s &amp;lt;b&amp;gt; slash &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; blunt &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; piercing &amp;lt;/b&amp;gt; &amp;lt;/li&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Heat: Any damage that is made by hot stuff (lasers, electricity, etc), there&#039;s &amp;lt;b&amp;gt; burn &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; cold &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; shock &amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt; caustic &amp;lt;/b&amp;gt; (fun fact, dealing heat damage to your self can painfully close your bleeding wounds) &amp;lt;/li&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Airloss: Any difficulty for your patient to breathe, this includes &amp;lt;b&amp;gt; asphyxiation &amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt; bloodloss &amp;lt;/b&amp;gt; (which happens when patient&#039;s blood is below 80%) &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Toxic: Something not so obvious to the eye, your patients insides are not feeling good, this is &amp;lt;b&amp;gt; posion &amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt; radiation &amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Celullar: It is damage to the genetic of your body, the most rare damage type of the game, and their medicines even more rare. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Oh god how do I heal == &lt;br /&gt;
&lt;br /&gt;
Alright, your patient has ran in, he feels pain, hell he&#039;s BLEEDING infront of you! well, there&#039;s an important item called.. &amp;quot;medical scanner&amp;quot;, it is very obvious, a handheld item that allows you to scan your patient, allowing you to see all kinds of information, from damage, to what body part is damage, to bone/organ damage and even blood levels. &lt;br /&gt;
&lt;br /&gt;
After carefully inspecting your patients damage now it&#039;s the time to properly act, you have 2 main ways to heal &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Topicals: the most common item, easy to craft for anyone in the medical department, just head to the medic techfab and you&#039;ll see the recipe there, no research needed! They work even on dead people (this, is VERY important), just use the correct topical and  you&#039;ll be fine &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Chemicals: Now this, is where the difficulty comes in, there&#039;s many chemicals in the game, far too many, luckily for you chemists (HOPEFULLY) correctly label their chemical jugs, once you find the correct chemical, you grab a syringe, fill it and inject, however if you pay attention you will notice the chemist puts &amp;quot;OD&amp;quot;, OD means overdose, essentially bad things will happen if this ammount of the chemical is in the patients body, so pay attention to that number and AVOID IT AT ALL COST. Sadly, chemicals do not work on dead people (unless they&#039;re cryogenic chemicals), a good way to do it, is to heal up patient a bit, defib them and quickly inject chemicals &amp;lt;/li&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kiko2211</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Medical_Intern&amp;diff=450</id>
		<title>Medical Intern</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Medical_Intern&amp;diff=450"/>
		<updated>2026-06-22T23:55:00Z</updated>

		<summary type="html">&lt;p&gt;Kiko2211: forgot to add the notice oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This page is still under construction, some details may be incorrect!}}&lt;br /&gt;
&lt;br /&gt;
{{RoleBox&lt;br /&gt;
|name = Chemist&lt;br /&gt;
|image = Chemist.png&lt;br /&gt;
|superior = Chief Medical Officer&lt;br /&gt;
|department = Medical&lt;br /&gt;
|difficulty = Low&lt;br /&gt;
|access = Chemistry, Medical&lt;br /&gt;
|quote = &amp;quot;I have no idea how the clown got Fentanyl, officer&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
&lt;br /&gt;
A fresh blood who desires to keep the crew&#039;s blood pumping, you&#039;ll mostly stay in medbay trying to recover any patient that gets dragged here or walks on his own, and assist any medical staff to gain knowledge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Now what? == &lt;br /&gt;
&lt;br /&gt;
Good! you got your medical license and ready to serve.. now, what? well let&#039;s start off by something simple, the start of the round will USUALLY be relaxed, not many patients or emergencies, this is your greatest oportunity to ask around, talk and learn. &lt;br /&gt;
&lt;br /&gt;
Now, the time has come, your first patient! there&#039;s 5 types of damage, each one having specific subtype depending on the situation  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Brute: Brute damage is any damage on the physical body, from stabs, to shots, there&#039;s &amp;lt;b&amp;gt; slash &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; blunt &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; piercing &amp;lt;/b&amp;gt; &amp;lt;/li&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Heat: Any damage that is made by hot stuff (lasers, electricity, etc), there&#039;s &amp;lt;b&amp;gt; burn &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; cold &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; shock &amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt; caustic &amp;lt;/b&amp;gt; (fun fact, dealing heat damage to your self can painfully close your bleeding wounds) &amp;lt;/li&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Airloss: Any difficulty for your patient to breathe, this includes &amp;lt;b&amp;gt; asphyxiation &amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt; bloodloss &amp;lt;/b&amp;gt; (which happens when patient&#039;s blood is below 80%) &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Toxic: Something not so obvious to the eye, your patients insides are not feeling good, this is &amp;lt;b&amp;gt; posion &amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt; radiation &amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Celullar: It is damage to the genetic of your body, the most rare damage type of the game, and their medicines even more rare. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Oh god how do I heal == &lt;br /&gt;
&lt;br /&gt;
Alright, your patient has ran in, he feels pain, hell he&#039;s BLEEDING infront of you! well, there&#039;s an important item called.. &amp;quot;medical scanner&amp;quot;, it is very obvious, a handheld item that allows you to scan your patient, allowing you to see all kinds of information, from damage, to what body part is damage, to bone/organ damage and even blood levels. &lt;br /&gt;
&lt;br /&gt;
After carefully inspecting your patients damage now it&#039;s the time to properly act, you have 2 main ways to heal &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Topicals: the most common item, easy to craft for anyone in the medical department, just head to the medic techfab and you&#039;ll see the recipe there, no research needed! They work even on dead people (this, is VERY important), just use the correct topical and  you&#039;ll be fine &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Chemicals: Now this, is where the difficulty comes in, there&#039;s many chemicals in the game, far too many, luckily for you chemists (HOPEFULLY) correctly label their chemical jugs, once you find the correct chemical, you grab a syringe, fill it and inject, however if you pay attention you will notice the chemist puts &amp;quot;OD&amp;quot;, OD means overdose, essentially bad things will happen if this ammount of the chemical is in the patients body, so pay attention to that number and AVOID IT AT ALL COST. Sadly, chemicals do not work on dead people (unless they&#039;re cryogenic chemicals), a good way to do it, is to heal up patient a bit, defib them and quickly inject chemicals &amp;lt;/li&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kiko2211</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Medical_Intern&amp;diff=449</id>
		<title>Medical Intern</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Medical_Intern&amp;diff=449"/>
		<updated>2026-06-22T23:54:07Z</updated>

		<summary type="html">&lt;p&gt;Kiko2211: Starting to add information (i didn&amp;#039;t place image or anything yet), being more of a tutorial about the most basic stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Job Description ==&lt;br /&gt;
&lt;br /&gt;
A fresh blood who desires to keep the crew&#039;s blood pumping, you&#039;ll mostly stay in medbay trying to recover any patient that gets dragged here or walks on his own, and assist any medical staff to gain knowledge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Now what? == &lt;br /&gt;
&lt;br /&gt;
Good! you got your medical license and ready to serve.. now, what? well let&#039;s start off by something simple, the start of the round will USUALLY be relaxed, not many patients or emergencies, this is your greatest oportunity to ask around, talk and learn. &lt;br /&gt;
&lt;br /&gt;
Now, the time has come, your first patient! there&#039;s 5 types of damage, each one having specific subtype depending on the situation  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Brute: Brute damage is any damage on the physical body, from stabs, to shots, there&#039;s &amp;lt;b&amp;gt; slash &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; blunt &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; piercing &amp;lt;/b&amp;gt; &amp;lt;/li&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Heat: Any damage that is made by hot stuff (lasers, electricity, etc), there&#039;s &amp;lt;b&amp;gt; burn &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; cold &amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt; shock &amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt; caustic &amp;lt;/b&amp;gt; (fun fact, dealing heat damage to your self can painfully close your bleeding wounds) &amp;lt;/li&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Airloss: Any difficulty for your patient to breathe, this includes &amp;lt;b&amp;gt; asphyxiation &amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt; bloodloss &amp;lt;/b&amp;gt; (which happens when patient&#039;s blood is below 80%) &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Toxic: Something not so obvious to the eye, your patients insides are not feeling good, this is &amp;lt;b&amp;gt; posion &amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt; radiation &amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Celullar: It is damage to the genetic of your body, the most rare damage type of the game, and their medicines even more rare. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Oh god how do I heal == &lt;br /&gt;
&lt;br /&gt;
Alright, your patient has ran in, he feels pain, hell he&#039;s BLEEDING infront of you! well, there&#039;s an important item called.. &amp;quot;medical scanner&amp;quot;, it is very obvious, a handheld item that allows you to scan your patient, allowing you to see all kinds of information, from damage, to what body part is damage, to bone/organ damage and even blood levels. &lt;br /&gt;
&lt;br /&gt;
After carefully inspecting your patients damage now it&#039;s the time to properly act, you have 2 main ways to heal &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Topicals: the most common item, easy to craft for anyone in the medical department, just head to the medic techfab and you&#039;ll see the recipe there, no research needed! They work even on dead people (this, is VERY important), just use the correct topical and  you&#039;ll be fine &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Chemicals: Now this, is where the difficulty comes in, there&#039;s many chemicals in the game, far too many, luckily for you chemists (HOPEFULLY) correctly label their chemical jugs, once you find the correct chemical, you grab a syringe, fill it and inject, however if you pay attention you will notice the chemist puts &amp;quot;OD&amp;quot;, OD means overdose, essentially bad things will happen if this ammount of the chemical is in the patients body, so pay attention to that number and AVOID IT AT ALL COST. Sadly, chemicals do not work on dead people (unless they&#039;re cryogenic chemicals), a good way to do it, is to heal up patient a bit, defib them and quickly inject chemicals &amp;lt;/li&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kiko2211</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=444</id>
		<title>Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Medical_Doctor&amp;diff=444"/>
		<updated>2026-06-22T23:35:28Z</updated>

		<summary type="html">&lt;p&gt;Kiko2211: I was about to add more stuff until i realised that medical doctor is really just a medical intern but with more experience overall, i think i will add more information on the medical intern including the &amp;quot;tutorial&amp;quot; on how not to kill your patient&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This page is still under construction, some details may be incorrect!}}&lt;br /&gt;
&lt;br /&gt;
{{RoleBox&lt;br /&gt;
|name = Doctor&lt;br /&gt;
|image = MedicalDoctor.png&lt;br /&gt;
|superior = Chief Medical Officer (CMO)&lt;br /&gt;
|difficulty = medium&lt;br /&gt;
|access = Medical&lt;br /&gt;
|quote = &amp;quot;Give your throat a break, smoke a fresh cigarette today!&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
The thin line between idiocy and death. Medical starts off slow but will inevitably devolve into a glorious battle with the grim reaper himself. Perform surgery to heal crew members or perform experiments. See [[Surgery]] for a guide.&lt;br /&gt;
&lt;br /&gt;
It is not that different from medical intern, you&#039;re more experienced (or atleast expected to) so anything that can be applied to Medical Intern can be applied to you&lt;/div&gt;</summary>
		<author><name>Kiko2211</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Getting_Started&amp;diff=439</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Getting_Started&amp;diff=439"/>
		<updated>2026-06-22T23:22:46Z</updated>

		<summary type="html">&lt;p&gt;Kiko2211: just talking about the events that announce themselves to everyone so newbies do not panic, and also gave an idea to roleplay as a newbie when they don&amp;#039;t know what to do&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;Joining Traumastation&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to join Traumastation, open your SS14 Launcher and search &amp;quot;TraumaStation&amp;quot;, then click on it to join up!&amp;lt;br&amp;gt;&lt;br /&gt;
In the unfortunate case where you are unable to find our server, then you can press Direct Connect on your launcher and enter this IP address; &amp;lt;br&amp;gt;ss14s://server.traumastation.com &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Be sure to check our discord server for updates and downtimes;&lt;br /&gt;
https://discord.gg/GbjyuN9q&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;1. Setting up your character&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting up your character in TraumaStation may be unfamiliar for you, if you have not played before.&lt;br /&gt;
First things first, let&#039;s take a look over the tabs of the character creator; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[file:Preferences.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Appearance: That&#039;s where you will select your species, your age, your sex, your pronouns and your spawn priority. You may also change your skin color and eye color in this tab. If new, stick to human species since other species have many gimmicks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Jobs: You may choose your job here. The higher a job is in the priority, the higher is the chance to spawn with this job. As a new player, you should be choosing a job such as Janitor or anything from the Service department.&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Antags: You may choose your antagonist preferences here. This decides whether you will spawn with these antagonists, or not (based on RNG when the round starts). If you&#039;re new, it is heavily suggested that you do not enable any antagonist yet, as they require a lot of game knowledge.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Traits: Traits. They can either you give accents, or disabilities, or provide you with languages.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skills: This is unique to Trauma. Skills act as a knowledge base for your character (e.g. a medical doctor knows how to operate a patient better than a bartender). You can put points into skills in order to gain several bonuses in-game (e.g. toughness will make you survive more attacks). RPG station is real! Also, don&#039;t forget to save skills. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Markings: The place where everything relating to your character&#039;s visual characteristics go. This includes &amp;lt;b&amp;gt;hair&amp;lt;/b&amp;gt;. Most of the markings can be colored, so go crazy with your character!&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Description: This will appear when someone examines your character description in-game. Used for pure RP purposes.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After you&#039;re done, you should press &amp;quot;Save&amp;quot; and close the character creation tab. Remember, you can make as many characters as you like. &lt;br /&gt;
&lt;br /&gt;
[[file:What-are-you.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;2. Controls&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For a more concrete guide on controls, follow Liltenhead&#039;s guide on them; https://youtu.be/-IEyakXaiI8?si=oyS7eteYIngcqPEq&lt;br /&gt;
&lt;br /&gt;
We have a lot of special controls you may not see in other servers;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grabbing: You can grab someone by initiating a pull while in combat mode. You can resist a grab by pressing B (default)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tackling: By pressing Alt+Q while wearing the tackling gloves, you will be thrown at your click direction.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll discover those while you play.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;3. Roleplaying&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
TraumaStation expects you to have roleplaying standards, but does not punish you if you struggle with roleplaying. Things such as spamming meme words such as &amp;quot;skibidi&amp;quot; is not allowed, or having a LRP name in your character (as non-clown).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;4. You&#039;ll die a lot&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That&#039;s just the truth. There will be times where an antagonist will take you to maints and leave you to rot there. &amp;lt;br&amp;gt;&lt;br /&gt;
For such matters, we do not condone malding (the act of crying in OOC/LOOC/Dead Chat over your death). &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
TraumaStation is a punishing experience that will not hold your hand; so learn to operate under those conditions. Other games such as SCP: SL have similar situations where an SCP will pop out of a corner and instantly maul you to death. It&#039;s just part of the experience and the chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So what do you in those situations?&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Learn from your death: Not all deaths are random. Some deaths were caused because you messed up. Did you trust a stranger? Did you walk into maints alone? Did you trigger an artifact without caring for the trigger? Did you jump in front of a Nukie team and expect to survive?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Scout for ghostroles: Reinforcements always appear and let you choose a character you made. Other ghost roles such as antagonists will also periodically turn in on the station.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Go outside: No explanation needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;5. Communication&amp;lt;/h1&amp;gt;&lt;br /&gt;
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Use your radio to communicate with fellow crew-members in your department, or in Common (everyone). Examine your radio headset for available radios you have access to.&lt;br /&gt;
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TraumaStation also offers other unique ways of communication, such as Phones! Phones are mapped in different departments and act just like real-life rotary dials. &lt;br /&gt;
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Other means of communication may include Nanochat, an app inside your PDA. Although, rarely used, it can be useful for situations where you do not want anyone to listen. It acts as a messaging app.&lt;br /&gt;
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The server will also comunicate any event that may happen, this can give you a headsup, while most are mildly dangerous, some are really devastating, in the scenario you don&#039;t know how to act always ask in the common radio (a good chance for roleplay)&lt;/div&gt;</summary>
		<author><name>Kiko2211</name></author>
	</entry>
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