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	<id>https://wiki.traumastation.com/index.php?action=history&amp;feed=atom&amp;title=Detective</id>
	<title>Detective - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.traumastation.com/index.php?action=history&amp;feed=atom&amp;title=Detective"/>
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	<updated>2026-06-11T10:56:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Detective&amp;diff=272&amp;oldid=prev</id>
		<title>IDoppel: some small grammar edits and a change to one line.</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Detective&amp;diff=272&amp;oldid=prev"/>
		<updated>2026-06-01T22:43:22Z</updated>

		<summary type="html">&lt;p&gt;some small grammar edits and a change to one line.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:43, 1 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Job Description ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Job Description ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Detective will &#039;&#039;&#039;usually solve crimes&#039;&#039;&#039; that security is either too lazy to or unable to solve. You&#039;ll be doing interrogations, forensics, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doorlogs &lt;/del&gt;and unlike [[Security Officer|regular security]] detectives are provided with special tools to assist with solving crimes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Detective will &#039;&#039;&#039;usually solve crimes&#039;&#039;&#039; that security is either too lazy to or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;otherwise &lt;/ins&gt;unable to solve. You&#039;ll be doing interrogations, forensics, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;door logs &lt;/ins&gt;and unlike [[Security Officer|regular security]] detectives are provided with special tools to assist with solving crimes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than that you&#039;ll be doing the normal security job of arresting, fumbling around, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and doing whatever secoffs do in their downtime&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;you&#039;ll be doing the normal security job of arresting, fumbling around, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;harassing random crew members for fun&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IDoppel</name></author>
	</entry>
	<entry>
		<id>https://wiki.traumastation.com/index.php?title=Detective&amp;diff=211&amp;oldid=prev</id>
		<title>Billybob13: probably good enough</title>
		<link rel="alternate" type="text/html" href="https://wiki.traumastation.com/index.php?title=Detective&amp;diff=211&amp;oldid=prev"/>
		<updated>2026-05-11T11:43:05Z</updated>

		<summary type="html">&lt;p&gt;probably good enough&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{RoleBox&lt;br /&gt;
|name = Detective&lt;br /&gt;
|image = Generic_detective.png&lt;br /&gt;
|superior = Warden, Head of Security&lt;br /&gt;
|department = Security&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|access = Security, Detective, Externals&lt;br /&gt;
|quote = &amp;quot;It was the clown&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job Description ==&lt;br /&gt;
Detective will &amp;#039;&amp;#039;&amp;#039;usually solve crimes&amp;#039;&amp;#039;&amp;#039; that security is either too lazy to or unable to solve. You&amp;#039;ll be doing interrogations, forensics, doorlogs and unlike [[Security Officer|regular security]] detectives are provided with special tools to assist with solving crimes.&lt;br /&gt;
&lt;br /&gt;
Other than that you&amp;#039;ll be doing the normal security job of arresting, fumbling around, and doing whatever secoffs do in their downtime.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Security Department ==&lt;br /&gt;
A typical Security Department will have gen-pop (&amp;#039;&amp;#039;General Population&amp;#039;&amp;#039;) where criminals of all kinds will be kept, The Wardens office, Armory with all the guns, and the Security locker room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Standard Issued Gear ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Gear on spawn&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Security Glasses|| Upgraded sunglasses that provide flash immunity and a security HUD.&lt;br /&gt;
|-&lt;br /&gt;
| Security over-ear headset|| An updated, modular intercom that fits over the head. Takes encryption keys. :s to talk to security :c to talk to crew.&lt;br /&gt;
|-&lt;br /&gt;
| Detective Trenchcoat|| An 18th-century multi-purpose trenchcoat. It has armored plating.&lt;br /&gt;
|-&lt;br /&gt;
| Brown Fedora|| Normal fedora with armored plating.&lt;br /&gt;
|-&lt;br /&gt;
| Forensic Gloves|| Does not leave fibers or fingerprints. If you work without them, you&amp;#039;re a awful detective.&lt;br /&gt;
|-&lt;br /&gt;
| Jackboots|| Nanotrasen-issue Security combat boots for combat scenarios or combat situations. You can insert knife into them.&lt;br /&gt;
|-&lt;br /&gt;
| Shoulder Holster|| Comes with your inspector revolver and 45. magnum speed loaders.&lt;br /&gt;
|-&lt;br /&gt;
| Security Backpack|| It&amp;#039;s a very robust backpack, holds most of your security gear.&lt;br /&gt;
|-&lt;br /&gt;
| Detective PDA|| Let&amp;#039;s you access security and your office.&lt;br /&gt;
|-&lt;br /&gt;
[[File:DetectiveGear.png|frame]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Robust Guide ==&lt;br /&gt;
&lt;br /&gt;
=== Gearing up ===&lt;br /&gt;
&lt;br /&gt;
Once you spawn in, head directly to the detectives office which will be nearby security or randomly scattered around the station check a station map to find your office. Open up your locker which will look like a wardrobe grab your Bloodtrak, Forensic Scanner, and Forensic pads. You can head to security for any additional equipment you might need and the Warden can supply you with more 45. magnum.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Forensic Scanner|| When scanning a item the forensic scanner will pop up a list which includes the fingerprints and DNA&amp;#039;s of everyone that interacted with the scanned object, as well as a separate list of all the glove fibers found on the object. You can use the criminal records computer and match the DNA with the criminal.&lt;br /&gt;
|-&lt;br /&gt;
| Forensic Pad|| Pads are single use items that can be used on either an ungloved suspect, or on a set of gloves. If used on a suspect they provide that suspects unique fingerprint code, which can be used to match with evidence found by the forensics scanner at a crime scene. If used on gloves the forensic pad will instead show the fibers of that specific glove.&lt;br /&gt;
|-&lt;br /&gt;
| BloodTrak|| A handheld tracking device, capable of tracking someone from their DNA. Use it on a puddle of blood to begin tracking a target for a short amount of time. This can be extremely useful if the crime just happened.&lt;br /&gt;
|-&lt;br /&gt;
| Logprobe|| A program for getting access logs from devices. pre-installed in a detective PDA or installed with a logprobe cartridge located in the detectives locker. Let&amp;#039;s you see anyone that accessed the door and when.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== How do I get evidence? ===&lt;br /&gt;
&lt;br /&gt;
Firstly, many things cause DNA residue to be left behind. For example scanning a body will reveal the DNA of anyone who hugged or dragged them. An object used to strike someone will have the victim&amp;#039;s DNA, and any object a person picks up will have their DNA unless they wore gloves otherwise it will leave fibers. However, all DNA can be scrubbed off using soap.&lt;br /&gt;
&lt;br /&gt;
Second way to get evidence is by using your logprobe located in your PDA. If you know where the criminal was recently at you can try scanning all the doors around or leading to that area to see who went by there most recently.&lt;br /&gt;
&lt;br /&gt;
Forensics are not the only way to gain information on a case. Be sure to (try to) interview bystanders to see if they saw anything, and to check your radio logs. You never know when a specific tidbit helps you catch your guy. You can keep notes in your PDA or on paper when you start to get overwhelmed.&lt;/div&gt;</summary>
		<author><name>Billybob13</name></author>
	</entry>
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