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Wraith: Difference between revisions

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Created page with "{{RoleBox |name = Wraith |image = Wraith.png |superior = Himself. |department = Solo Antagonist |difficulty = Hard |access = All access |quote = "<span style="color:#8DB600;">'''DEATH BE UPON YE'''</span>." }} You are the <span style="color:Red;">'''Wraith'''</span>, a vengeful spirit from the void. Your only target is killing crewmembers and turning their station against them. You have server abilties that let you turn crew and objects against them by possesing anim..."
 
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You are the <span style="color:Red;">'''Wraith'''</span>, a vengeful spirit from the void. Your only target is killing  crewmembers and turning their station against them. You have server abilties that let you turn crew and objects against them by possesing animating and haunt the crew.
You are the <span style="color:Red;">'''Wraith'''</span>, a vengeful spirit from the void. Your only target is killing  crewmembers and turning their station against them. You have several abilties that let you turn crew and objects against them by possesing animating and haunting the crew.




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==Wraith Guide==
==Wraith Guide==


* <b>Surviving:</b> The very first thing to do is to not let any mindshiedled personnel or the chaplin find out about you showing yourself to them is a big mistake. Surviving the chaplin, chaplain is your enemy number one, they are immune to most powers and can even cleanse other crewmembers from its effects, they can also force you to become corporeal with <span style="color:White;">'''SALT'''</span> and his <span style="color:White;">'''SPIRIT CANDLE'''</span>. Salt can be dealt with by multiple ways, first way is making the crew do it- animate a object above a salt line as they absorb hits destroying them or whisper a crewmember to do it. second way is by possesing a object and  hitting the salt lines. You can stop crew from mass producing salt by destroying chemistry  as they can mass produce it easily with just 2 reagents.
* <b>Surviving:</b> The very first thing to do is to not let any mindshiedled personnel or the chaplin find out about you showing yourself to them is a big mistake. Surviving the chaplin, chaplain is your enemy number one, they are immune to most powers and can even cleanse other crewmembers from its effects, they can also force you to become corporeal with <span style="color:White;">'''SALT'''</span> and his <span style="color:White;">'''SPIRIT CANDLE'''</span>. Salt can be dealt with by multiple ways, first way is making the crew do it. Animate a object above a salt line as they absorb hits destroying them or whisper a crewmember to do it. second way is by possesing a object and  hitting the salt lines. You can stop crew from mass producing salt by destroying chemistry  as they can mass produce it easily with just 2 reagents.
* <b>Killing crew:</b> You have practically infinite ways to do it. The easiest one is  to  whisper to a crewmember to do it(they are free to do or not what you say). U can also just animate or possess a object to kill them but it might be costly. You can open any airlocks while corporeal and pull things even while not so  try to space areas. To absorb a corpse u need to become corporeal with ur haunt abiltiy first, you cannot absorb plasmaman or ipcs.
* <b>Killing crew:</b> You have practically infinite ways to do it. The easiest one is  to  whisper to a crewmember to do it(they are free to do or not what you say). U can also just animate or possess a object to kill them but it might be costly. You can open any airlocks while corporeal and pull things even while not so  try to space areas. To absorb a corpse u need to become corporeal with ur haunt abiltiy first, you cannot absorb plasmaman or ipcs.
* <b>:General tips </b> for some abilites like decay absorb corpse and command u need to be corporeal, but u dont have to stay corporeal so u can just go corporeal for a second use your ability and go back. Haunt increases your wp generation based on how many humans see you. You can pull people  while in aether(incorporeal) to stop them from healing/running away/to take them into a far place to absorb. <span style="color:Red;">'''LOOKOUT FOR SALT ITS YOUR ENEMY NUMBER 1 U CAN GET KILLED EVEN FROM APPEARING ONCE!!!'''</span> Your  decay ability lets you emag alot of stuff even open borgs. Your immune to fire and atmospheric damage. If theres a gas leak you can go corporeal to open airlocks to humans. Your spook ability lets you open anything unlike you.
* <b>General tips: </b> for some abilites like decay absorb corpse and command u need to be corporeal, but u dont have to stay corporeal so u can just go corporeal for a second use your ability and go back. Haunt increases your wp generation based on how many humans see you. You can pull people  while in aether(incorporeal) to stop them from healing/running away/to take them into a far place to absorb. <span style="color:Red;">'''LOOKOUT FOR SALT ITS YOUR ENEMY NUMBER ONE U CAN GET KILLED EVEN FROM APPEARING ONCE!!!'''</span> Your  decay ability lets you emag alot of stuff even open borgs. Your immune to fire and atmospheric damage. If theres a gas leak you can go corporeal to open airlocks to humans. Your spook ability lets you open anything unlike you.
 
 
 
 


== Base wraith abilities ==
== Base wraith abilities ==
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|- style="font-weight: bold; text-align: center; color:red; background-color: black;"
|- style="font-weight: bold; text-align: center; color:red; background-color: black;"
| width=200 | Name
| width=200 | Name
|           | Usage
| width=500 | Usage
| width=300 | Cooldown(in seconds)
| width=300 | Cooldown(in seconds)
| width=1  | Cost(wp-wraith points)
| width=1  | Cost(wp-wraith points)
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|-
|-
|}
|}
== Harbringer wraith ==
{| class="wikitable" width="100%" style="background-color: #DDDDDD;"
|- style="font-weight: bold; text-align: center; color:red; background-color: black;"
| width=200 | Name
| width=500 | Usage
| width=300 | Cooldown(in seconds)
| width=1  | Cost(wp-wraith points)
| width=1  | Needs corporeal
|-
| [[File:Wraith_Summon_creature.png|32px|]]<br/>[[Summon void creatures]]
| Attempt to breach the veil between worlds to allow a lesser void creature to enter this realm. makes a nascent cocoon that lets ghosts pick what to become. Skeleton commander that summons lesser skeletons. Voidhound capable of cloaking and pouncing from the shadows. Void  spiker, a creature with a tentacle hook and venom that causes drowsiness
| 120
| 400
| No
|-
| [[File:Wraith_Open_portal.png|32px|]]<br/>[[Summon void portal]]
| Summon a void portal from which otherwordly creautures pour out of. The portal and the creatures are prettty weak. Max of 1 portal.
| 150
| 150
| Yes
|-
| [[File:Wraith_Revenant.png|32px|]]<br/>[[Make revenant]]
| Take control of an intact corpse as a powerful Revenant! You will not be able to absorb this corpse later. As a revenant you gain increases point generation,  but your revenant abilities  cost much more points than normal
| 60
| 150
| No
|-
| [[File:Wraith_Raise_Skeleton.png|32px|]]<br/>[[Raise skeleton]]
| Raise a skeletonized dead body or fill  a locker with a indurable skeletal servant.
| 60
| 120
| Yes
|-
|}
== Plaguebringer wraith ==
PLaguebringer wraith has a special requirement to absorb a corpse, the corpse needs to either be absorbed thru giving it curse of death needs to be rotten or to atleast have 40 poison damage. How to give poison damamge?-All plague rats have a bite ability every 5 seconds that injects 8 toxin.
{| class="wikitable" width="100%" style="background-color: #DDDDDD;"
|- style="font-weight: bold; text-align: center; color:red; background-color: black;"
| width=200 | Name
| width=500 | Usage
| width=300 | Cooldown(in seconds)
| width=1  | Cost(wp-wraith points)
| width=1  | Needs corporeal
|-
| [[File:Wraith_Plague_Rats.png|32px|]]<br/>[[Summon plague rat]]
| Attempt to breach the veil between worlds to allow a plague rat to enter this realm.
| 240
| 0
| No
|-
| [[File:Summon_Rot_Hulk.png|32px|]]<br/>[[Summon Rot hulk]]
| Assimilate the filth in an area and create an unstable servant.
| 90
| 120
| No
|-
| [[File:Wraith_Defile.png|32px|]]<br/>[[Defile]]
| Manifest some horrible poison inside a food item or a container. Use on self first to choose chemical.
| 50
| 50
| No
|-
| [[File:Wraith_Blind_Curse.png|32px|]]<br/>[[Curse of Blindness]]
| Curse the living with blindness.
| 45
| 40
| No
|-
| [[File:WraithRot curse.png|32px|]]<br/>[[Curse of Rot]]
| Curse the living with a netherwordly plague.
| 45
| 40
| No
|-
| [[File:WraithBlood curse.png|32px|]]<br/>[[Curse of Blood]]
| Curse the living with a plague of blood.
| 45
| 40
| No
|-
| [[File:Wraith_Weakness_curse.png|32px|]]<br/>[[Curse of Weakness]]
| Curse the living with weakness. Applies slowdown and makes the target feel dizzy.
| 45
| 40
| No
|-
| [[File:Wraith_Death_Curse.png|32px|]]<br/>[[Curse of Death]]
| Reap a fully cursed being"s soul.
| 45
| 160
| No
|}
==How to fight the wraith==
Fighting the wraith is pretty hard as u cannot see them but [[File:generic_chaplain.png|32px|link=Chaplain]]<br/>[[Chaplain]] is the guy that u need to catch that annoying spirit, chaplain can make a spirit candle out of a skull and a candle that reveals the wraith when upclose and forces him to become corporeal if used in hand, where to get a skull? One skull can be found in chaplins vendor skulls can be taken from skeletons via surgery or decapitation.
<span style="color:White;">'''SALT'''</span> is your best friend against this spirit, when it flies over it the salt forces it to become  corporeal  and stops it from using its abilities, use the time to attack the wraith its not that chunky, where to get <span style="color:White;">'''SALT'''</span>? well salt can be found in chefs closet or mass produced by chemists, u spread salt by clicking a tile with anything that contains it, a beaker, a shaker an packet. Try to spread salt everywhere in big lines dont forget to close paths to walls as wraith can fly over them.
Wraith can easily  animate alot of weapons if you leave them in open, <span style="color:Red;">'''WARDEN CLOSE THE GODDAMN ARMORY FOR GODS SAKE'''</span> or all of your armory is turning against you and beating you to death in a few seconds.
Stay in group and avoid friendly fire, obviously killing eachother is not the best thing to do and if u stay alone ur gonna get picked off one by one, if a wraith is actively animating something spread salt there and u will have a chance to catch him off guard.

Latest revision as of 12:46, 27 October 2026

Wraith
SUPERIORS: Himself.
CLASSIFICATION: Solo Antagonist
RISK FACTOR: Hard
CLEARANCE: All access
"DEATH BE UPON YE."


You are the Wraith, a vengeful spirit from the void. Your only target is killing crewmembers and turning their station against them. You have several abilties that let you turn crew and objects against them by possesing animating and haunting the crew.


Wraith Guide

  • Surviving: The very first thing to do is to not let any mindshiedled personnel or the chaplin find out about you showing yourself to them is a big mistake. Surviving the chaplin, chaplain is your enemy number one, they are immune to most powers and can even cleanse other crewmembers from its effects, they can also force you to become corporeal with SALT and his SPIRIT CANDLE. Salt can be dealt with by multiple ways, first way is making the crew do it. Animate a object above a salt line as they absorb hits destroying them or whisper a crewmember to do it. second way is by possesing a object and hitting the salt lines. You can stop crew from mass producing salt by destroying chemistry as they can mass produce it easily with just 2 reagents.
  • Killing crew: You have practically infinite ways to do it. The easiest one is to whisper to a crewmember to do it(they are free to do or not what you say). U can also just animate or possess a object to kill them but it might be costly. You can open any airlocks while corporeal and pull things even while not so try to space areas. To absorb a corpse u need to become corporeal with ur haunt abiltiy first, you cannot absorb plasmaman or ipcs.
  • General tips: for some abilites like decay absorb corpse and command u need to be corporeal, but u dont have to stay corporeal so u can just go corporeal for a second use your ability and go back. Haunt increases your wp generation based on how many humans see you. You can pull people while in aether(incorporeal) to stop them from healing/running away/to take them into a far place to absorb. LOOKOUT FOR SALT ITS YOUR ENEMY NUMBER ONE U CAN GET KILLED EVEN FROM APPEARING ONCE!!! Your decay ability lets you emag alot of stuff even open borgs. Your immune to fire and atmospheric damage. If theres a gas leak you can go corporeal to open airlocks to humans. Your spook ability lets you open anything unlike you.

Base wraith abilities

Name Usage Cooldown(in seconds) Cost(wp-wraith points) Needs corporeal

Haunt
Become corporeal for 30 seconds. During this time, you gain additional points depending on amount of humans close to you. Some abilities require you to be corporeal to use them. Use again to fade back to aether ahead of time. 30 0 No

Dark Whisper
Choose a target to speak through them for a few seconds. 60 100 No

Absorb corpse
Steal life essence from a corpse. Adds a 0.6 wp generation modfier for every corpse eaten. 30 20 Yes

Possess object
Possess and control a object. If its a gun u can shoot it.(unless it needs 2 hands to shoot) 150 666 No

Decay
Cause a human to lose stamina, or a object to malfunction.(emag, remove energy of an apc) 40 30 Yes

Command
Command a few objects to hurl themself at the target location. Usefull to troll chemistry 30 70 No

Animate object
Animate a inanimate object to attack nearby humans.(uses objects health and damage) 45 200 No

Whisper
Send a ethereal message to a living being 2 0 No

Blood writing
Write a spooky character on the ground. 5 1 No

Spook
Cause freaky weird creepy or spooky stuff to happen in an area around you. Use this ability to spawn an entity as the origin of these events, then right click on it to select which action to do. 20 20 No

Evolve
Choose a form to evolve into. Requires 6 corpses atleast to evolve N/A 150 No



Harbringer wraith

Name Usage Cooldown(in seconds) Cost(wp-wraith points) Needs corporeal

Summon void creatures
Attempt to breach the veil between worlds to allow a lesser void creature to enter this realm. makes a nascent cocoon that lets ghosts pick what to become. Skeleton commander that summons lesser skeletons. Voidhound capable of cloaking and pouncing from the shadows. Void spiker, a creature with a tentacle hook and venom that causes drowsiness 120 400 No

Summon void portal
Summon a void portal from which otherwordly creautures pour out of. The portal and the creatures are prettty weak. Max of 1 portal. 150 150 Yes

Make revenant
Take control of an intact corpse as a powerful Revenant! You will not be able to absorb this corpse later. As a revenant you gain increases point generation, but your revenant abilities cost much more points than normal 60 150 No

Raise skeleton
Raise a skeletonized dead body or fill a locker with a indurable skeletal servant. 60 120 Yes

Plaguebringer wraith

PLaguebringer wraith has a special requirement to absorb a corpse, the corpse needs to either be absorbed thru giving it curse of death needs to be rotten or to atleast have 40 poison damage. How to give poison damamge?-All plague rats have a bite ability every 5 seconds that injects 8 toxin.


Name Usage Cooldown(in seconds) Cost(wp-wraith points) Needs corporeal

Summon plague rat
Attempt to breach the veil between worlds to allow a plague rat to enter this realm. 240 0 No

Summon Rot hulk
Assimilate the filth in an area and create an unstable servant. 90 120 No

Defile
Manifest some horrible poison inside a food item or a container. Use on self first to choose chemical. 50 50 No

Curse of Blindness
Curse the living with blindness. 45 40 No

Curse of Rot
Curse the living with a netherwordly plague. 45 40 No

Curse of Blood
Curse the living with a plague of blood. 45 40 No

Curse of Weakness
Curse the living with weakness. Applies slowdown and makes the target feel dizzy. 45 40 No

Curse of Death
Reap a fully cursed being"s soul. 45 160 No


How to fight the wraith

Fighting the wraith is pretty hard as u cannot see them but
Chaplain is the guy that u need to catch that annoying spirit, chaplain can make a spirit candle out of a skull and a candle that reveals the wraith when upclose and forces him to become corporeal if used in hand, where to get a skull? One skull can be found in chaplins vendor skulls can be taken from skeletons via surgery or decapitation.

SALT is your best friend against this spirit, when it flies over it the salt forces it to become corporeal and stops it from using its abilities, use the time to attack the wraith its not that chunky, where to get SALT? well salt can be found in chefs closet or mass produced by chemists, u spread salt by clicking a tile with anything that contains it, a beaker, a shaker an packet. Try to spread salt everywhere in big lines dont forget to close paths to walls as wraith can fly over them.

Wraith can easily animate alot of weapons if you leave them in open, WARDEN CLOSE THE GODDAMN ARMORY FOR GODS SAKE or all of your armory is turning against you and beating you to death in a few seconds.

Stay in group and avoid friendly fire, obviously killing eachother is not the best thing to do and if u stay alone ur gonna get picked off one by one, if a wraith is actively animating something spread salt there and u will have a chance to catch him off guard.