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| {{RoleBox | | {{RoleBox |
| |name = Doctor | | |name = Doctor |
| |image = generic_doctor.png | | |image = MedicalDoctor.png |
| |superior = Head of Medical | | |superior = Chief Medical Officer (CMO) |
| |difficulty = medium | | |difficulty = medium |
| |access = Medical | | |access = Medical |
| |quote = "The janitor is the first line of defense! If the station looks like shit, people will treat it like shit." | | |quote = "Give your throat a break, smoke a fresh cigarette today!" |
| }} | | }} |
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| == Job Description == | | == Job Description == |
| The thin line between idiocy and death. Medical starts off slow but will inevitably devolve into a glorious battle with the grim reaper himself. Preform surgery to heal crew members or preform experiments. | | The thin line between idiocy and death. Medical starts off slow but will inevitably devolve into a glorious battle with the grim reaper himself. Perform surgery to heal crew members or perform experiments. See [[Surgery]] for a guide. |
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| == Surgery ==
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| === General Procedures ===
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| {| class="wikitable sortable"
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| ! Surgery !! Requirements !! Steps !! Notes
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| |-
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| | Open Incision || None || 1. Cut with a scalpel (Scalpel) → 2. Retract the skin (Retractor) || Required first step for most surgeries
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| |-
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| | Close Incision (Arms/Legs/Feet/Hands) || None || 1. Close bones (Retractor) → 2. Seal bones (Bone Gel) → 3. Close panel → 4. Close incision (Cautery) ||
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| |-
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| | Close Incision (Head) || None || 1. Close bones (Retractor) → 2. Seal skull (Bone Gel) → 3. Close incision (Cautery) ||
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| |-
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| | Close Incision (Torso) || None || 1. Close bones (Retractor) → 2. Seal ribcage (Bone Gel) → 3. Close incision (Cautery) ||
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| | Open Ribcage || Open Incision || 1. Saw through bones (Bone Saw) → 2. Prise the bones open (Retractor) || Torso only
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| | Stop Constant Blood Output || Open Incision || 1. Clamp the bleeders (Hemostat, repeatable) → 2. Stitch up destroyed tissues (Stitches) || Only available when bleeding present
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| | Fix Dismemberment Leftovers || Open Incision || 1. Remove the dead skin (Scalpel) → 2. Clear up bone leftovers (Bone Saw) → 3. Stitch up dismemberment wound (Stitches) || Only available when dismemberment trauma present and not bleeding
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| |}
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| === Wound Treatment ===
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| {| class="wikitable sortable"
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| ! Surgery !! Requirements !! Steps !! Notes
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| | Tend Bruise Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair damaged tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 blunt/slash/piercing per repeat
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| | Tend Burn Wounds || None || 1. Make a careful incision (Scalpel) → 2. Repair burnt tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery) || Heals 5 heat/cold/shock/caustic per repeat
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| | Mend Bones || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Mend bones (Bone Gel, repeatable) || Only available when bone damage trauma present. Heals 17 bone damage per repeat
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| |-
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| | Heal Organs || Open Incision || 1. Clamp internal bleeders (Hemostat) → 2. Heal organs (Hemostat, repeatable) || Only available when organ damage trauma present. Heals 17 organ damage per repeat
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| |}
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| === Amputation & Reattachment ===
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| {| class="wikitable sortable"
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| ! Surgery !! Requirements !! Steps !! Notes
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| | Amputate || Open Incision || 1. Saw through bones (Bone Saw) → 2. Clamp internal bleeders (Hemostat) → 3. Amputate part (Bone Saw) || Cannot be performed on torso
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| | Attach Head || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires head to be missing
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| | Attach Left Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm to be missing
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| | Attach Right Arm || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm to be missing
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| | Attach Left Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left arm present, left hand missing
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| | Attach Right Hand || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right arm present, right hand missing
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| | Attach Left Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg to be missing
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| | Attach Right Leg || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg to be missing
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| | Attach Left Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires left leg present, left foot missing
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| | Attach Right Foot || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires right leg present, right foot missing
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| | Attach Tail || Open Incision (on Torso) || 1. Insert part (Hands) → 2. Seal wounds (Cautery) || Requires tail to be missing
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| |}
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| === Organ & Cavity Surgery ===
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| {| class="wikitable sortable"
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| ! Surgery !! Requirements !! Steps !! Notes
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| | Cavity Implant || Open Ribcage || 1. Insert item into cavity (Hands) → 2. Remove item from cavity (Hands) || Torso only
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| |-
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| | Remove Organ || Open Incision || 1. Remove organ (Tweezers) ||
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| |-
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| | Add Organ || Open Incision || 1. Add organ (Hands) ||
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| |-
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| | Carve out cavity || Open Incision || 1. Carve out a cavity (Scalpel) ||
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| |}
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| === Special Procedures ===
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| {| class="wikitable sortable"
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| ! Surgery !! Requirements !! Steps !! Notes
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| | Lobotomize || Open Incision || 1. Lobotomize patient (Drill) → 2. Close incision (Cautery) || Head only. Adds Ohio Accent, Ratvarian Language and Clumsy. Deals 10 piercing damage. Hidden from spawn menu
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| |-
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| | Mend Brain Tissue || Open Incision || 1. Mend brain tissue (Hemostat) → 2. Close incision (Cautery) || Head only. Reverses lobotomy. Hidden from spawn menu
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| |}
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