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== Antagonists ==
== Antagonists ==
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Revision as of 21:20, 17 April 2026

Notice: This page is under construction

Antagonists

Job Role Difficulty Requirements

Insurgents
Capture crew, steal their hearts, and experiment on them. Hard 5 Hours as Passenger

Abductor
Capture crew, steal their hearts, and experiment on them. Hard 2 Hours Overall, 1 Hours Security or 1 Hours Medical (depending on Abductor type)

Blob
Expand, overtake the station, get nuked. Very Hard 2 Hours Overall

Changeling
Complete your objectives. Impersonate people. Get gibbed. Hard 2 Hours Overall
File:CosCultist.png
Cosmic Cultist
Serve your occult god and further their goals. Medium 2 Hours Overall

Heretic
Ascend to godhood. Very Hard 5 Hours Overall

Morph
Gurgle. Medium None!

Nuclear Agent
Get that fukken disk. Destroy the station with the Nuclear Bomb. Very Hard Normal: 5H Overall, 1H Sec
Medic: Same, but 1H Chem
Commander: 3H Overall, 1H Sec
File:Wraith.png
Wraith
Achieve spookiness. Medium 10 Hours Overall as Roundstart, None as Midround!

Shadow Demon
Skulk around in the darkness, kill anyone unlucky enough to cross your path. Hard None!

Slaughter Demon
Crawl through blood, slaughter and devour the crew. Hard None!

Wizard
Create as much mayhem as possible on behalf of the Wizards Federation. Extremely Hard 5 Hours Overall

Xenomorph
Grow. Spread. Repopulate. Medium 2 Hours Overall

Shadowlings
Enthrall the crew, and reach your ascended form. Beware of lights. Medium 5 Hours Overall, 1 Hour as Medical, 1 Hour as Security

Traitor
Complete your objectives. Die an honourable death or escape on the shuttle. Medium 5 Hours Playtime

Bingle
Grow the pit. Medium None!
File:Xenoborg.png
Xenoborgs
Serve the mothership. Medium 3 Hours as AI for Mothership, 3 Hours as Borg for Xenoborg.

Head Revolutionary
Viva la revolution! Medium 2 Hours as Command
File:Devil.png
Devil
Make contracts, and harvest the souls of innocent people. Medium 1 Hour as Lawyer