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Insurgents

From Traumastation Wiki
Revision as of 21:35, 18 April 2026 by Billybob13 (talk | contribs) (Created page with "{{RoleBox |name = Insurgent |image = Insurgent.png |superior = None |department = Criminal |difficulty = Hard |access = None |quote = "I'm tiding n'shit". }} Insurgents are minor '''team antagonists''' that spawn every single round, they spawn in groups of 1 - 3 in their shuttle with the objective of surviving and escaping on the evacuation shuttle. Insurgents are allowed to do general menace activities, but still have to follow escalation and are '''always valid''' to...")
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Insurgent
SUPERIORS: None
CLASSIFICATION: Criminal
RISK FACTOR: Hard
CLEARANCE: None
"I'm tiding n'shit".

Insurgents are minor team antagonists that spawn every single round, they spawn in groups of 1 - 3 in their shuttle with the objective of surviving and escaping on the evacuation shuttle. Insurgents are allowed to do general menace activities, but still have to follow escalation and are always valid to crew.

So, what do I do?

Firstly turn off your IFF on the IFF console, It's the biggest giveaway. Start with FTLing to the station then trying to salvage wrecks for useful supplies likes meds, weapons, EVA suits, ect. You can't stay in your ship forever, you have limited power so either infiltrate the station or salvage for plasma. Once you arrive on the station eventually, just know that any simple mobs will target insurgents even mice and other rodents so be weary.

Your ship will spawn with one multitool, insulative gloves, maintenance locker, maintenance altar, and a EVA suit. Remember you're a team antagonist so cooperation is needed if you want to survive!