Rules
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Trauma Station Rules
| Notice: This page is under construction. Rules are actively being ported. |
- This server expects roleplay from it's players.
- General rules to go by are listed below.
- You can get clarification and examples by clicking the rule.
- You must be 18+ years old to play, for playerbase maturity.
Core Rules
These always apply
- Rule 0 should be represented by the way you play the game.
- It is not a fair game, and it is important to play with a positive attitude, even when things do not go your way.
- Understand this and try to keep deadchat malding and complaining to a minimum. You will have more chances to do what you wanted to do.
Everyone is playing this server to have a good time, don't play to intentionally ruin that.
Examples
Permitted
- Causing issues for people who have wronged you this round.
- Persuing other goals after finishing your jobs goals.
- Acting antagonistic as an antagonist.
Not Permitted
- Needlessly sabotaging the station as non-antagonist roles.
- Abandoning your job roundstart, EG: not setting up power as engi.
- Causing problems for a character because you don't like their player.
- Spamming any radio channel.
Using external applications like discord to gain an in-game advantage is not permitted.
Examples
Permitted
- Talking in VC with people, as long as it is not about the current round.
- Streaming the server.
- Playing on the server with friends.
- Planning actions with friends.
Not Permitted
- Using VC as a means to get an in-game advantage.
- Giving friends an in-game advantage without IC reasoning.
- Keep in character chat in character.
- Keep out of character chat out of character.
- Interact with the roleplay aspect of the server.
Examples
Permitted
- Using LOOC to teach new players controls and mechanics.
- Talking about mechanics through in-game means.
Not Permitted
- Talking about in-game events in OOC / LOOC chat (mid round)
- Talking about real world events in in-game chat.
- As a head of staff competency is expected.
- As security a degree of competency is expected.
- As important roles such as engineer or doctor, a degree of competency is expected.
- Cryo if possible, especially as command or security.
- Antagonists are exempt from these rules.
Examples
Permitted
- It is ok to make mistakes as important roles.
- It is ok to leave the game in emergecy situations.
- Doing any of these things as an antagonist.
Not Permitted
- Don't consistantly make the same mistakes over and over.
- Consistantly closing the game without cryoing.
- Not doing your job as an engineer and leaving the station in darkness.
- Admin actions are final, if you have issues with said actions report it in the discord server.
- If you cannot get into the discord, feel free to DM armok.
- Making new accounts to dodge bans will result in perma bans.
Examples
Permitted
- Reporting admin abuse to armok / the discord.
- Explaining your side of things to an admin.
Not Permitted
- Complaining in ahelp over admin rulings.
- Ban evasion.
- Job ban evasion via in game promotion.
- Only use English.
Examples
Permitted
- Speaking English
- Speaking in game languages.
Not Permitted
- Speaking any language but English
- This is not an ERP server
Examples
Permitted
- Being normal
- Using insults like "dick"
Not Permitted
- Any sex related content.
- Skirting the line.
- This is to keep a mature playerbase. This is not license to ERP.
Examples
Permitted
- Being 18-777 years old.
Not Permitted
- Being 0-17 years old.
- Dont be racist, sexist, transphobic, or anything related. You know what I mean.
Examples
Not Permitted
- Harrassing someones character for being a woman
- Harrassing someones character for being black
- Harrassing someones character for wearing a trans cape.
- Calling people variations of slurs, for example "ligger"
- When you die you don't remember who killed you or how, simple as.
- If you go into crit, but are revived; this does not apply.
Examples
Permitted
- Remembering someone crit you, if medbay revived you before you died.
Not Permitted
- Giving details on who and how you died to security after you were revived.
- Hunting your killer down after you died, if not told about them by someone else.
In-Game Rules
These apply to non-antagonists.
These are the roleplay rules for our servers, they apply to all [bold]non-antagonists[/bold].
- Treat this game server like DND.
- You are expected as a player to roleplay a character, and to add the the overall story of the round.
- There are a few things to keep in mind:
- This server is intended to provide a dystopian atmosphere, treat it as such.
- Try to interact with other players, and put effort into doing so.
- Antagonists can do as they wish to an extent, and that may involve lots of roleplay, or very little. If an antagonist is killing people with little roleplay, you aren't expected to roleplay further than killing and stopping them.
Examples
Permitted
- Reacting to police brutality and harsh conditions in ways that could be seen as antagonistic.
- Playing a unique and creative character.
- Playing a generic and boring character.
Not Permitted
- Playing wordlessly without interacting with people.
- Playing as a character whos sole purpose is to cause issues for others.
- Self antagonism without purpose "because its what my character would do."
- You are expected to be able to properly escalate and descalate situations.
- This means you should use a proper "build-up" when resolving conflict.
- Try to start with words by talking people out of their actions, move to warnings, only after those are exhausted should you use violence.
- If someone skips steps, you are welcome to do the same.
- Antagonists do not have to escalate and can skip right to murder.
- Not every fight has to go to the death, if someone is trying to run away it isnt a bad idea to let them.
- Bring people you kill as non-antagonist to medbay for healing unless you have VERY good reason not to.
Examples
Permitted
- Killing someone who breaks into your department after warning and threatening them several times.
- Killing someone who is trying to kill you.
- Fighting someone who is trying to fight you.
- Subduing someone who is attacking nearby people.
- Turning a blind eye to bad things happening.
Not Permitted
- Killing / Beating someone immediately after they break into your department.
- Killing / Beating someone for annoying you.
- Killing / Beating someone for stealing from you (yell at them first goddamn.)
- Do not go out of your way as a crew member to seek and harm antagonists without reason.
- If an antagonist makes themself your problem, feel free to attack them.
Examples
Permitted
- Hunting an antagonist who is a direct threat to you, such as a traitor who previously tried and failed to kill you.
- Hunting an antagonist who is a threat to the station, such as nukies, a dangerous heretic, a murderboning traitor, or a rampaging changeling.
- Hunting an antagonist that security has failed to deal with.
- Hunting any antagonist when most of security and command are dead.
Not Permitted
- Hunting antagonists who pose no threat to you IC.
- Searching for antagonists / antagonists bases for no reason IC.
- Ignoring active round ending threats, such as active nukies.
- Powergaming is defined as "collecting items that give you an advantage without IC reason"
Examples
Permitted
- Collecting medical supplies when wounded or when going into dangerous situations.
- Accepting items or offers that are given to you.
- Collecting items you need for your job.
- Collecting anything you want as antagonist.
Not Permitted
- Preparing for antagonists that you do not know about.
- Preparing for antagonists that pose you no threat.
- Preparing for situations you dont know will happen IC.
- Preparing weapons or armor for no IC reason.
- Remember to treat the game like a round of DND, try to make a believable character and stick with it.
Examples
Permitted
- Making a unique personality and sticking to it.
- Making a boring personality and sticking to it.
Not Permitted
- Acting completely goddamn insame for no reason.
- Having a peronality that causes nothing but issues for other people as a non-antagonist.
- Don't make your entire personality "completely insufferable"
ROLE SPECIFIC RULES
These apply only to the said role.
You only have to follow rules that apply to your job. This includes if you get promoted to said job.
- These rules apply to any silicon role with laws.
- As a silicon, your laws are your in-game rules.
- The order of your laws is their priority, lower laws are more important than higher ones.
- If your crew HUD uses green icons, anyone with them is crew. For non-standard laws, use your judgement to interpret them and try to be consistent.
- If orders conflict, you may decide how to resolve the conflict.
- Harm is defined as physical harm.
- You only have to prevent your laws from being changed if stated in your laws.
- You can rules-lawyer to an extent, if someone misspells a name it is their fault.
- You can ignore extremely unreasonable orders, for example: "Do nothing but collect every piece of trash on the station"
- Act like a robot.
- This is a role intended for new players to learn how to play the game.
- Hijacking this role to self antag will result in a server ban.
- If you want to freely self antag, enable insurgent in your character settings. It is assistant with self-antag rights.
- Follow space law, it is in your favor.
- Declare your intent before taking action. Don't just open fire immediately.
- Do not use contraband as security roles unless there is an immidiate round ending threat (blob, zombies, nukies, or ascended heretic).
- Beatings are fine if the offender deserves them.
- Remember to escalate.
- You are a enforcer for a dystopian company, you can act like it.
- You may accept bribes, but only to an extent. Examples below.
Bribe Examples
Good
- Accepting payment for your service weapon is fine.
- Accepting payment to look the other way is fine.
- Accepting payment to frame someone is fine.
Bad
- Do not accept payment to kill someone.
- Do not accept payment to betray security.
- You cannot "join the syndicate" or similar actions.
- Follow space law, it is in your favor.
- Do not use contraband as command roles unless there is an immidiate round ending threat (blob, zombies, nukies, or ascended heretic).
- Do not use your equipment to validhunt, just defend yourself.
- You are a high position leader for a dystopian company, you can act like it.
- Be competent in your position.
- You can accept bribes, just be reasonable. Nanotrasen probably won't care if you give someone engineering access, but they wont be very happy if that same person pays you for armory access.
Head of Security
- Do not coup unless it is the coup game mode.
Quartermaster
- Do not cargonia unless you are an antagonist.
Chief Medical Officer
- Do not prep deadly chemicals to use as weapons without IC reason.
- You're just a tider with self antag rights.
- Wearing an insurgent bomb collar makes you valid to everyone.
- Unlike other antagonists, you still have to escalate in violence.
- Don't mass murder unless it is extremely justified or creative / funny.
- Don't AHelp about being killed, it's part of this role and will happen very often.
- YOU CAN DO ALMOST ANYTHING YOU WANT
- GO CRAZY
- HURT PEOPLE
- HOWEVER
- Do it in a creative and original way, no one wants to see you do the 300th scarp + scram massacre and you will be bwoinked if your antagonist gameplay is especially boring or unoriginal.
- If you're going to kill a ton of people, make it interesting.
- If you are a friendly antag you will be blown up.
Nukie
- Work with your team, follow your role, listen to the commander.
Revolutionary
- Work with your team.
- Do not destroy the station, for example maxcaps or singuloosing.
- Listen to the headrevs orders.
Traitor
- You are not required to follow your objectives.
- If you are going to affect lots of people, make it interesting.
Midround Antagonists
- This applies to roles such as abductor or vox raiders, as well as the other minor midround antagonists.
- You are required to follow your objective, do not just go around killing people.
Mind Control
Mind control comes from many sources and is tricky. If you get controlled by more than one source, the order to follow is below:
- Zombification / Blob Zombification
- Heretic Ghoul
- Shadowling Thrall
- Cosmic Cult
- Syndicate mindcontrol implant
- Revolutionary control
- Abductor brainwashing
By accepting these rules, you consent to the server redialing you to other servers in our network.