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Doctor
SUPERIORS:
Head of Medical
CLASSIFICATION:
N/A
RISK FACTOR:
medium
CLEARANCE:
Medical
"Don't you die on me!"
Job Description
The thin line between idiocy and death. Medical starts off slow but will inevitably devolve into a glorious battle with the grim reaper himself. Preform surgery to heal crew members or preform experiments.
Surgery
General Procedures
Surgery
Requirements
Steps
Notes
Open Incision
None
1. Cut with a scalpel (Scalpel) → 2. Retract the skin (Retractor)
Required first step for most surgeries
Close Incision (Arms/Legs/Feet/Hands)
None
1. Close bones (Retractor) → 2. Seal bones (Bone Gel) → 3. Close panel → 4. Close incision (Cautery)
Close Incision (Head)
None
1. Close bones (Retractor) → 2. Seal skull (Bone Gel) → 3. Close incision (Cautery)
Close Incision (Torso)
None
1. Close bones (Retractor) → 2. Seal ribcage (Bone Gel) → 3. Close incision (Cautery)
Open Ribcage
Open Incision
1. Saw through bones (Bone Saw) → 2. Prise the bones open (Retractor)
Torso only
Stop Constant Blood Output
Open Incision
1. Clamp the bleeders (Hemostat, repeatable) → 2. Stitch up destroyed tissues (Stitches)
Only available when bleeding present
Fix Dismemberment Leftovers
Open Incision
1. Remove the dead skin (Scalpel) → 2. Clear up bone leftovers (Bone Saw) → 3. Stitch up dismemberment wound (Stitches)
Only available when dismemberment trauma present and not bleeding
Wound Treatment
Surgery
Requirements
Steps
Notes
Tend Bruise Wounds
None
1. Make a careful incision (Scalpel) → 2. Repair damaged tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery)
Heals 5 blunt/slash/piercing per repeat
Tend Burn Wounds
None
1. Make a careful incision (Scalpel) → 2. Repair burnt tissue (Hemostat, repeatable) → 3. Seal the wound (Cautery)