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Rusted Path

From Traumastation Wiki

Rusted Path

Difficulty: Medium

The Path of Rust revolves around durability, corruption and brute forcing your way through obstacles. Pick this path if you enjoy standing your ground and letting the fight come to you.

Pros

- Standing on rusted tiles makes you highly durable; regenerating wounds and removing stuns.

- You are able to destroy walls, objects, mechs, structures and airlocks using your grasp with ease.

- You can instantly obliterate silicons or synthetic crew members with your mansus grasp.

- You have a high amount of disruption abilities to make it easier to fight in your territory

Cons

- Extremely overt; throws stealth completely out as an option.

- If you are not on rusted tiles, you become significantly more vulnerable.

- Being locked to a territorial conflict makes it much easier to use destructive tools (like bombs) against you.

- Your high amount of defenssive power is at the cost of offensive power.

Knowledge

Knowledge name Requirements/Type Description
Blacksmith's Tale Knife, Trash Creates a rusty blade.
Grasp of Rust Passive Ability Your grasp can destroy most things non-living. It can also rust tiles or walls.
Mark of Rust Passive Ability Your grasp will now apply the rust mark, making victims vomit uncontrollably.
Aggressive Spread Active Ability Spreads a rust in a large area around you.
Rust Construction Active Ability Raises a wall of rust out of any rusted tile, knocking heathens away.
Entropic Plume Active Ability Sends out a wave of rust, blinding, poisoning, and forcing anyone caught in it to attack nearby non-heretics. Also spreads rust.
Toxic Blade Passive Ability Your blade now deals toxin damage and rots corpses it hits. Additionally , your grasp can now break reinforced walls.
Rust Charge Active Ability Charges from a rusted tile, rusting any tile you come across, destroying walls, and hurting people.
Rustbringer's Oath Three rotten or silicon corpses Rust spread from your ritual rune. Your rust healing is even stronger.

Armor and Passive ability

Name Effect
T1 passive Standing on rust grants you regeneration, chem resistance, and stun resistance.
Salvaged Remains Much greater resistances and tackle immunity when standing on rust.
T2 Passive Rust heals your bones. Healing increased.
T3 Passive Rust restores your lost body parts. Healing increased.